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Avoiding duplicates between base build and asset bundle

Discussion in 'Asset Bundles' started by Qdot543, Mar 27, 2019.

  1. Qdot543

    Qdot543

    Joined:
    Mar 9, 2014
    Posts:
    30
    Hello

    A project I'm working on, I'm doing a size optimization pass and we are using asset bundles. I have read that assets that are referenced from a scene in an asset bundle, that asset will be copied into a the asset bundle anyway. However, in my case, some of the assets are being used in the base built application, and I'm interested in a way for the asset bundle to reference the base asset in the build, without duplicating it into its own bundle.