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Avenue VR: Meet, Present, & Collaborate in a VR business/events world. Built with Unity!

Discussion in 'AR/VR (XR) Discussion' started by dbillings_thehalseygroupllc, Sep 25, 2018.

  1. dbillings_thehalseygroupllc

    dbillings_thehalseygroupllc

    Joined:
    Feb 15, 2016
    Posts:
    23

    Visit our Facebook & Website for the latest updates!

    AvenueVR
    We at The Halsey Group, LLC. have been using Unity for the past 2 years in our production pipeline of generating high quality pre-viz renderings of the Events industry. With the rapid popularization of VR social apps such as VRChat and Altspace we immediately saw the potential for something great and set out to create it.

    What we are hoping to create through AvenueVR is the premier VR application for businesses and events to use for bringing new connections and content to people who were previously unable to access it. By bringing the physical world into the virtual we not only open up new accessibility options to potentially greatly increase audiences but also can create spectacular events that can only be created in virtual space!

    We are not the first to attempt this and we will not be the last, however we are coming at this from a different angle than everyone else by using our combined decades of experience in the Events industry and digital renderings to create something truly exceptional that takes what works in the real world and translate it to the virtual one. This approach combined with our drive for success is what we believe will make our application stand out among the rest and quickly succeed where others have failed or stagnated.
    We are still currently in early development but are very eager to share our progress and plans once more becomes available!

    FAQ
    Q) What platforms will this be for?
    Currently our demo only supports the Oculus Rift, however we eventually plan to have support for the Vive, SteamVR, Desktop, Oculus Go, and other popular VR headset SDKs.
    Q) Is this just for events?
    Not at all! We just see events as being a major draw for users to experience in VR; we also have support for meeting spaces, presentation auditoriums, exhibit halls, and much more!
     
    Last edited: Sep 26, 2018