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AvatarMask 'use skeleton from' replicate from script?

Discussion in 'Animation' started by deab, Apr 3, 2016.

  1. deab

    deab

    Joined:
    Aug 11, 2013
    Posts:
    93
    Unity Answers has lots of questions regarding AvatarMask and AvatarBuilder without any answers, so thought I'd try here.

    I'm trying to replicate the process of editing a Avatar Mask in the Editor with script. I need to replicate the 'Use skeleton from' function, but can't see how to do this.

    Accessing the transforms then looks easy enough. Is this possible?
     
  2. tatsuya-kida

    tatsuya-kida

    Joined:
    Jan 13, 2014
    Posts:
    7
    I also want to know this question!