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"Avatar Creation Failed: Transfom 'bonename' is not an ancestor of 'bonename'"

Discussion in 'Animation' started by Pikablu183, Dec 11, 2018.

  1. Pikablu183

    Pikablu183

    Joined:
    Dec 11, 2018
    Posts:
    1
    So I imported a humanoid model and remapped a few bones that it said needed to be mapped, but when I apply the changes it says "
    avatar creation failed:
    Transform 'shin.L' is not an ancestor of 'foot.L'. "
    But it is. I can't fix that because it's already fixed. The bone structure is all green and there's no error messages in the inspector on the configuration scene, but it gives me that "avatar creation failed" message when I try to save it. When I click done and go back, all the changes I made are gone. So I guess it's just not saving when I re-map the bones? Is there any way to fix this?
     
    DaveMero likes this.
  2. JacobFM

    JacobFM

    Joined:
    Feb 15, 2022
    Posts:
    1
    did you fix this? having the same issue