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Automating Devlog from Collaborate History

Discussion in 'Unity Collaborate' started by Bubsavvy, Apr 9, 2019.

?

Does the Unity Indie Developer Community Want Devlog Option

  1. yes

    100.0%
  2. no

    0 vote(s)
    0.0%
  1. Bubsavvy

    Bubsavvy

    Joined:
    Sep 18, 2017
    Posts:
    29
    Greetings Unity Dev Community,

    Was just curious on everyone's thoughts on the possibility of adding a download devlog option for unity collaborate provided some sort of range value between release dates to pull the collaborate descriptions to build a devlog from them. Our team has just personally found it easier to generate our devlogs and patch release notes from collaborate itself.

    Thanks :D
     
  2. Bubsavvy

    Bubsavvy

    Joined:
    Sep 18, 2017
    Posts:
    29
    Or nah... That's fine too. Bump.
     
  3. IOU_RAY

    IOU_RAY

    Joined:
    Jul 25, 2017
    Posts:
    9
    We already do this as there are webhooks that send the commit data. You can just parse it in/out however you want with the endpoint of your hook (we use Lambda)

    -FIX: <description> is internal for us
    +FIX: <description> is for public change notes upon cloud-build success.

    We use +ADD/-ADD, +VISUAL/-VISUAL, and +BALANCE/-BALANCE for gameplay changelog notes.
     
  4. Bubsavvy

    Bubsavvy

    Joined:
    Sep 18, 2017
    Posts:
    29
    @IOU_RAY thanks for the reply. Is there any documentation you could point me to for the specifics on how to retrieve the commit data via AWS Lambda if that is what you are referring too.

    Edit :
    It would still be great if they shipped the devlog during a build or something. Sort of difficult for our little indie team to afford to use AWS Lambda unless it is actually free.
     
    Last edited: Apr 17, 2019