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Automatic Eye Animator

Discussion in 'Assets and Asset Store' started by ValakhP, Jan 9, 2021.

  1. ValakhP

    ValakhP

    Joined:
    May 10, 2014
    Posts:
    3


    This tool was made for automatic eye animation. It will help you to save a lot of time and make characters much more alive.

    There are a lot of small studios all over the world, who makes small games. Very often they don’t have expertise or time to animate eyes by hand, especially if character animations go through a lot of changes.

    This tool will help you to get pretty good eye animation at very low time cost. You’ll be able to adjust the tool once per character and get eye animation for any animation of this character now or in the future.

    It will allow you to animate eyes both using bone/root rotation and through material. Therefore, it’s possible to animate both 3d and 2d eyes with a little of effort.

    Plugin consists of few scripts and example scene where you’ll be able to test how things work.

    Link to the store
    Link to the Documentation

    Feel free to ask any question here or at e-mail: valakhp@gmail.com
     
    noise_source and firstuser like this.
  2. Parsec3d

    Parsec3d

    Joined:
    Apr 2, 2015
    Posts:
    27
    Hey!! great asset , any chance you can add 4 more slots on the eyeballs mover script, 2 per eye to add upper and lower lids to have blinks activated synched with the jumping of the eye.
    So for example you drop a bone or a null that controls upper lid define the rest angle and the closed angle and each time the eyes move(with controlled sensibility maybe) tiger a 3 frames Open-Close-Open animation.
     
    noise_source likes this.
  3. noise_source

    noise_source

    Joined:
    May 4, 2015
    Posts:
    17
    I’m also very interested in a way to do eyelids and blinks in 2D, is it possible?