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Resolved Automated Testing In Unity

Discussion in 'Testing & Automation' started by Bert_VanHove, Jan 31, 2017.

  1. Bert_VanHove

    Bert_VanHove

    Joined:
    Jan 31, 2017
    Posts:
    1
    Hello,

    Is it possible to do automated testing after building an .apk in Unity?
    I've tried several apps (Ranorex for example).
    But the problem is they don't seem to recognise Unity objects.
    I've also tried Testdroid, but it seems like the it doesn't run trough the entire app (for the same reason?).
    The thing is I want to test my built application on different devices.
    Its possible to do this with the google play store, before uploading your app (but this doesn't work for unity built apps).

    Thanks in advance!
     
  2. MV10

    MV10

    Joined:
    Nov 6, 2015
    Posts:
    1,889
  3. gwaredd

    gwaredd

    Joined:
    Oct 22, 2012
    Posts:
    8
  4. mysticfall

    mysticfall

    Joined:
    Aug 9, 2016
    Posts:
    649
    I know that the thread is necroed but as nobody has mentioned it, I'd suggest to look into Unity Test Runner.

    Even though it doesn't have too many features yet, it's quite functional already and supports command line invocation too. So, it should be sufficient for writing unit tests as well as simple integration tests.
     
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