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Autogenerate NavMeshLinks at Edit and Run Time.

Discussion in 'Navigation' started by christougher, May 5, 2022.

  1. christougher

    christougher

    Joined:
    Mar 6, 2015
    Posts:
    558
    The original thread at https://forum.unity.com/threads/navmesh-links-generator-for-navmeshcomponents.515143/ appears to be closed to further comments...

    I've updated the Unitypackage of a tool I helped work on with @eDmitriy (most of the credit is his!) that can generate horizontal and vertical navmeshLinks at Edit and runtime. It now works with the experimental NavMeshLink package imported by package manager from (com.unity.ai.navigation) as opposed to the old way of importing the assets directly....

    https://www.dropbox.com/s/wsqffq72n1bzood/NavMeshLinkGen.unitypackage?dl=0

    Open to feedback and people smarter then me chiming in/pitching in...

    Also @idbrii had a github for a NavLinkPlacer that I think is his own implementation.Here