Since I’ve started using 2022 beta, my scripts have been auto populating themselves with using statements. Most of the time they just grey out and I never notice, every once in a while it puts some inexplicable statement up there that causes stuff to not work. A unityeditor using statement prevented me from being able to build a project, it was put in 3 scripts. some using Unityengine.UI.something caused my UI code to look for it in that something namespace, instead of the usual UI namespace. I’m using VS2022 on windows11. I know vs2022 did something different with using statements from VS2019.