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Aurora Engine - FPS Engine for PC, Consoles and Mobile Games | Multiplayer Support!

Discussion in 'Assets and Asset Store' started by TamerlanShakirov, Apr 1, 2020.

  1. TamerlanShakirov

    TamerlanShakirov

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    Most complete FPS engine designed to give you full control over your game!


    Aurora FPS Engine was developed with the core goals of flexibility, extensibility and control. This allows you to make any of your design goals or experiment with new ideas.

    Aurora FPS Engine makes it very easy to create games in shooter genre, you do not need to go into complex concepts and mechanics of systems, everything is ready for use, and a convenient editor allows you to customize all systems to your requirements!

    First release was in 2017 and since then our team has been constantly adding new systems, features and improving it. We continue to actively support our engine and provide support to all our clients and keep in active contact with them.

    Demo | Documentation | YouTube | Discord | Twitter

    Multiplayer Add-on
    Parkour Add-on
    Weapons and animation created by BSP

    ⭐ Source Code included!
    ⭐ Full cross-platform compatibility!
    ⭐ Detailed and easy to use Manual!

    ✨ Included Behaviour Tree AI System!
    ✨ Included FSM AI System!
    ✨ Included new Unity Input System!
    ✨ Included Game Settings system!
    ✨ Included Advanced Menu template!
    ✨ Included Key Binding system!
    ✨ Included Moblie Sample!
    ✨ Included HDRP Sample!
    ✨ Included URP Sample!
    ✨ Included Emerald AI 3.0 Support!




































     
    Last edited: Nov 30, 2022
    SickaGames1 and vorokoi like this.
  2. TamerlanShakirov

    TamerlanShakirov

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    Aurora FPS Released!
     
  3. TamerlanShakirov

    TamerlanShakirov

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  4. pushingpandas

    pushingpandas

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    Can you add please load/save function?
     
  5. TamerlanShakirov

    TamerlanShakirov

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    Yes, we plan to add a download and save system in the future! You can leave your suggestions for integrations on the official discord server, the integration channel.
     
  6. TamerlanShakirov

    TamerlanShakirov

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  7. TamerlanShakirov

    TamerlanShakirov

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    We released new Aurora FPS Tech Trailer!
     
  8. TamerlanShakirov

    TamerlanShakirov

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  9. MNARTSLLC

    MNARTSLLC

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    Source Code Included?
     
  10. TamerlanShakirov

    TamerlanShakirov

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    Yes, the source code is user-friendly, also we will update the API soon!
     
    Shodan0101 likes this.
  11. TamerlanShakirov

    TamerlanShakirov

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    Hello everyone!

    In Wednesday, may 13, we will send new fix update v1.30f1, update is recommended for all users, as it fixed an important bugs.

    Release notes of the v1.30f1:
    • Camera zoom
      • Fixed a bug, where camera still in zoom state, when weapon reloading.
    • FPInventory component
      • Fixed a bug, when adding multiple same weapon item, editor showing error in debug log.
    • Pool manager
      • Fixed a bug, where the pool manager incorrectly push objects and incorrectly scaled used pool objects on other surfaces.
    • Aurora Manager, Weapon section
      • Removed Bullet Item field.
      • Fixed a bug, where override weapons objects didn't change the layer.
    • Player templates
      • Fixed a bug, that missing player models when creating new player though Aurora Manager windows, Player section.
    • Weapon templates
      • Fixed a bug with incorrect weapon templates.
    • Aurora Template Editor class
      • Fixed a bug, that incorrectly replaced the tag object with override weapon object, when creating weapon through Aurora Manager window, Weapon section.
     
  12. TamerlanShakirov

    TamerlanShakirov

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    Hello everyone!

    We sent update v1.30f1 to the Asset Store!

    • Camera zoom
      • Fixed a bug, where camera still in zoom state, when weapon reloading.
    • FPInventory component
      • Fixed a bug, when adding multiple same weapon item, editor showing error in debug log.
    • Pool manager
      • Fixed a bug, where the pool manager incorrectly push objects and incorrectly scaled used pool objects on other surfaces.
    • Aurora Manager, Weapon section
      • Removed Bullet Item field.
      • Fixed a bug, where override weapons objects didn't change the layer.
    • Player templates
      • Fixed a bug, that missing player models when creating new player though Aurora Manager windows, Player section.
    • Weapon templates
      • Fixed a bug with incorrect weapon templates.
    • Aurora Template Editor class
      • Fixed a bug, that incorrectly replaced the tag object with override weapon object, when creating weapon through Aurora Manager window, Weapon section.
     
  13. TamerlanShakirov

    TamerlanShakirov

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    We have started a new course of Aurora FPS Essential Tutorials!
    Watch the first tutorial about creating weapon!

     
    Lars-Steenhoff likes this.
  14. TamerlanShakirov

    TamerlanShakirov

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    Update v1.30f1 available to download! The update is recommended for all users.
     
  15. TamerlanShakirov

    TamerlanShakirov

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    Uploaded updated demos of Aurora FPS for Windows and macOS!

     
  16. TamerlanShakirov

    TamerlanShakirov

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    New Aurora FPS Essential Tutorial!
    Watch the tutorial about Inputs!

     
  17. TamerlanShakirov

    TamerlanShakirov

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    New Aurora FPS Essential Tutorial!
    Watch the tutorial about Loot Weapons!

     
  18. dawargu4

    dawargu4

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    hi Nice fps easy to use.
    I am facing same issue according to editor.
    I am using unity2019.3.10f1 version.
    When I create Enemy CoreAi editor not showing anythings its throw error. please guide us how to fix it.

    Request: It will be so good that you implement control freak 2 with your kit.
    Auto rag doll add to enemy when creating Enemy
    thanks.
     
    Last edited: Jun 17, 2020
  19. dawargu4

    dawargu4

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    is there is a way to change weapon with arrow UI unity button
    how to add melee weapon. i think there is no melee weapon
     
  20. TamerlanShakirov

    TamerlanShakirov

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    New Aurora FPS Essential Tutorial!

    Watch the tutorial about Grab Object!
     
  21. TamerlanShakirov

    TamerlanShakirov

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    Hello, it's feature will be added in the next updates!
     
  22. TamerlanShakirov

    TamerlanShakirov

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    We recommend you send a screenshot or a small video with the error to the official Discord server in bug-report channel.
     
    dawargu4 likes this.
  23. dawargu4

    dawargu4

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    hi Thank you for reply. here is Screen Shot image_2020_06_17T12_00_14_916Z.png image_2020_06_17T12_00_03_753Z.png
     
  24. TamerlanShakirov

    TamerlanShakirov

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  25. TamerlanShakirov

    TamerlanShakirov

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    We have started a new course of Aurora FPS Essential Tutorials!

    Watch the tutorial about creating weapon!

     
  26. TamerlanShakirov

    TamerlanShakirov

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    Aurora FPS Essential Tutorials!

    Watch the tutorial about creating loot weapon!

     
  27. TamerlanShakirov

    TamerlanShakirov

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    Aurora FPS Essential Tutorial!
    Watch the tutorial about Grab Object!

     
  28. TamerlanShakirov

    TamerlanShakirov

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    In new update of Aurora FPS, health system will be supported hitboxes!
     
    dawargu4 likes this.
  29. TamerlanShakirov

    TamerlanShakirov

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    Some update news: in new update of Aurora FPS, will be added new Dynamic Ragdoll system!
     
    dawargu4 likes this.
  30. TamerlanShakirov

    TamerlanShakirov

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    If you want to ask us questions, you can contact us directly via Discord!
     
  31. TamerlanShakirov

    TamerlanShakirov

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    New update Aurora FPS v1.32, will be really large!

    Moblie support, Recoil pattern, Dynamic ragdoll and much more!

    We will publish a full list of changes in the near future!

     
  32. TamerlanShakirov

    TamerlanShakirov

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    Aurora FPS Essential Tutorial!
    Watch the tutorial about Inputs!

     
  33. TamerlanShakirov

    TamerlanShakirov

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    In the update v1.32 will be added one more new player controller based on Character Controller!
     
  34. TamerlanShakirov

    TamerlanShakirov

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    During the work on the update of Aurora FPS, the AI learned to throw grenades!
     
  35. TamerlanShakirov

    TamerlanShakirov

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    Aurora FPS Essential Tutorials!



     
  36. TamerlanShakirov

    TamerlanShakirov

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    In the update v1.32 will be added hit areas!
     
  37. TamerlanShakirov

    TamerlanShakirov

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    Very soon will be released new update v1.3.2 for Aurora FPS with a lot of new features! Release notes will be published in the near future!
     
  38. TamerlanShakirov

    TamerlanShakirov

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    We finished update v1.3.2 and sent it on the Asset Store! It's a huge update, we added a lot of new features, now the asset is at a completely new level of quality!
     
    Lars-Steenhoff likes this.
  39. TamerlanShakirov

    TamerlanShakirov

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  40. TamerlanShakirov

    TamerlanShakirov

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    Release notes of the update v1.3.2
    • New AAA high quality first person controller based on CharacterController. Now this controller used by default in Aurora FPS and will be used in all demo scene! New controller really amazing, we can't wait to introduce it to you! Legacy first person controller based on rigidbody still available, you can use it as before.
    • New Dynamic Ragdoll system, supports any custom bodies. Can be used with custom characters just add component! This system came to replace Adaptive Ragdoll system, Dynamic Ragdoll more flexeble, performance and easy to use. Legacy Adaptive Ragdoll still available, you can use it as before.
    • Health system now supports hit areas! Hit areas can be added in any body part in one click by easy to use editor embedded in Health component. Supports Player, AI and any other custom objects, just need to add health component and all!
    • Mobile support integration, installing in few clicks, supporting all touch screen mobile devices, which support Unity engine! Easily to add custom screen buttons and joysticks!
    • New crosshair system, now it is fully customizable, you can customize every element, added support for presets, now you can create custom presets!
    • Unity Technologies added Bolt (visual scripting extension) in all Unity plans for free, and now Aurora FPS fully support Bolt visual scripting! Thanks by flexible Aurora FPS API you can use Bolt and Aurora FPS in 100%!
    • New representation of deals, Decal Object component which contains specific features such as randomize transform value. Now all decals will be difference because all of this will have different scale and rotation! This feature makes it more realistic!
    • Completely new demo scenes, map with ready to use models, configurated Post-Processing, light and etc
    • New ready to use first person character model with high quality configurated ragdoll.
    • New recoil system, allows to create detailed patterns with a lot of settings for each weapon. Now you can create recoil patterns such in AAA games: Call of Duty, Battlefield a etc.
    • New death camera system, can be changed through API.
    • New component event system, added much more events for many components and many of them now support parameters.
    • New ladder climbing system for FPCController (new controller based on CharacterController).
    • New character model for Player and AI with high quality configurated ragdoll.
    • Added system to play collision sounds for level props!
    • Added physics based bullet shell ejector system!
     
  41. TamerlanShakirov

    TamerlanShakirov

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    Update released in the Asset Store and available for download!
     
  42. TamerlanShakirov

    TamerlanShakirov

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    In the new update v1.3.2 added mobile control support! You can install in through Aurora Manager in Integration section!
     
  43. TamerlanShakirov

    TamerlanShakirov

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    Aurora FPS - Hot price 25$ (50% discount), limited time!
     
    Lars-Steenhoff likes this.
  44. TamerlanShakirov

    TamerlanShakirov

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    New tech trailer of Aurora FPS v1.3.3!

     
  45. Lars-Steenhoff

    Lars-Steenhoff

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    Looks great!

    Is there also an option for a double jump? Like in metroid prime
     
  46. TamerlanShakirov

    TamerlanShakirov

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    Sure in Player controller options, find "Jump Settings" section, and set desired jump count.
     
    Lars-Steenhoff likes this.
  47. Lars-Steenhoff

    Lars-Steenhoff

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    Great thanks!
     
  48. TamerlanShakirov

    TamerlanShakirov

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    If you like Aurora FPS, please leave a review in the Asset Store. It's very help to the asset.
     
    Lars-Steenhoff likes this.
  49. Lars-Steenhoff

    Lars-Steenhoff

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    Yes I will do that, I just bought it today :)
     
    TamerlanShakirov likes this.
  50. JamesArndt

    JamesArndt

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    Tried the demo but I have some concern. The AI players seem to all be ice skating around the factory interior. Any ideas on why this is happening in the demo?