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AudioStreamSpeechCerulean [Azure platform speech services friendly to users and games]

Discussion in 'Assets and Asset Store' started by r618, Jan 20, 2023.

  1. r618

    r618

    Joined:
    Jan 19, 2009
    Posts:
    1,272
    This Unity user friendly interface for Speech-to-text and Text-to-speech parts
    of Microsoft Azure Cognitive Services.
    - Recognition and Synthesis basic tasks
    - Synthesis integrates properly with Unity AudioSource / AudioClip
    - synthesized audio can be optionally cached locally
    - Recognition/Synthesis components are scriptable 'the Unity way' and interaction is provided via Unity Events



    For more details please also see latest [documentation]
    and Asset Store page which has also links for demo builds
     
    Last edited: Apr 15, 2023
  2. r618

    r618

    Joined:
    Jan 19, 2009
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    Other speech modules are planned,

    currently there's also Google Cloud Platform Speech to text and Text to speech available separately, upon request only.
    (Until GCP C# SDK supports HTTPV2 the solution is not fully featured and suited for public release)
     
    Last edited: Feb 23, 2023
  3. r618

    r618

    Joined:
    Jan 19, 2009
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    the initial version is live
     
  4. ARnCo

    ARnCo

    Joined:
    Aug 6, 2015
    Posts:
    4
    pls help i got some error using AudioSreamSpeechCerulean on Android App.
    thanks
     
  5. r618

    r618

    Joined:
    Jan 19, 2009
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    Hi, is this demo app from the store page, or your own Unity build ? Does the player work in editor / standalone ?
    Let me know what phone/OS is this if it's on the device, and make sure you have microphone access enabled in the manifest
    - there's also newer version of Microsoft CognitiveServices Speech SDK than what's included in the asset currently, if might be worth to import it [ https://aka.ms/csspeech/unitypackage ] and make build for the device
     
  6. ARnCo

    ARnCo

    Joined:
    Aug 6, 2015
    Posts:
    4
    That was my own Unity build.
    Currently i use Xiaomi Redmi Note 11 Pro 5G for testing.

    I already installed Microsoft CognitiveServices Speech SDK version 1.30.00 in my Unity, but i got new error when testing on SynthesisDemo. How to run this asset on Andorid OS using my own build?

    upload_2023-7-17_11-43-23.png
     
  7. r618

    r618

    Joined:
    Jan 19, 2009
    Posts:
    1,272
    can you please do IL2CPP build ? i have a suspicion this is Mono file I/O failing

    How was previous Error 0x15 resolved ? Was the reason microphone permission ?

    / - it will take some time until I get to this properly

    Thanks !
     
  8. r618

    r618

    Joined:
    Jan 19, 2009
    Posts:
    1,272
    An update pushed to store (could be online hopefully soon):

    V 1.32.1 092023
    - updated MS SDK & demo builds
    - asset's version is following version of the Microsoft.CognitiveServices.Speech unitypackage with which it was released
    - cosmetic UI changes