Hi @hzq_hassan, it should be - I've just tried an internet radio on Android device with both Mono and IL2CPP backends using the above example from Wednesday just continuosly printing the sum of the buffer via OnGUI and left it runing for some time - the sound didn't exhibit any distortions or irregularities. What Unity version are you using ? Also, please try to check DSP Buffer Size - it's under Edit - Project Settings - Audio and should be set to Default for now. I will try local file streaming meanwhile. Thanks!