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AudioSource.PlayOneShot But for Auto Mixer

Discussion in 'Unity 5 Pre-order Beta' started by Maskawanian, Nov 9, 2014.

  1. Maskawanian

    Maskawanian

    Joined:
    Mar 5, 2014
    Posts:
    6
    Just a suggestion, having something like this would be great, as it stands we need to instantiate an audio source and destroy it after (or do some sort of pooling on our own).