Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

AudioMixer Script Not working ios 64bit build

Discussion in 'Audio & Video' started by Magris, Mar 6, 2015.

  1. Magris

    Magris

    Joined:
    Apr 26, 2014
    Posts:
    4
    NullReferenceException: A null value was found where an object instance was required.
    at EasyJoystick.On_TouchUp (.Gesture gesture) [0x00000] in <filename unknown>:0
    at VolumeSlider.OnValueChange () [0x00000] in <filename unknown>:0
    at UnityEngine.Events.UnityAction.Invoke () [0x00000] in <filename unknown>:0
    at EnergyBarToolkit.EnergyBarRenderer+EdgeEffectFunction.EndInvoke (IAsyncResult result) [0x00000] in <filename unknown>:0
    at UnityEngine.Events.InvokableCall.Invoke (System.Object[] args) [0x00000] in <filename unknown>:0
    at UnityEngine.Events.UnityAction.EndInvoke (IAsyncResult result) [0x00000] in <filename unknown>:0
    at UnityEngine.Events.InvokableCallList.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
    at UnityEngine.Events.UnityEventBase.Invoke (System.Object[] parameters) [0x00000] in <filename unknown>:0
    at Boo.Lang.Runtime.DynamicDispatching.Dispatcher.EndInvoke (IAsyncResult result) [0x00000] in <filename unknown>:0
    at UnityEngine.UI.Scrollbar.Set (Single input, Boolean sendCallback) [0x00000] in <filename unknown>:0
    at UnityEngine.UI.Scrollbar.Set (Single input) [0x00000] in <filename unknown>:0
    at UnityEngine.UI.Scrollbar.UpdateDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
    at UnityEngine.UI.Scrollbar.OnDrag (UnityEngine.EventSystems.PointerEventData eventData) [0x00000] in <filename unknown>:0
    at UnityEngine.UI.Scrollbar.UnityEngine.UI.ICanvasElement.get_transform () [0x00000] in <filename unknown>:0
    at UnityEngine.EventSystems.ExecuteEvents.Execute (IDragHandler handler, UnityEngine.EventSystems.BaseEventData eventData) [0x00000] in <filename unknown>:0
    at Boo.Lang.Runtime.DynamicDispatching.Dispatcher.EndInvoke (IAsyncResult result) [0x00000] in <filename unknown>:0
    at System.Array.InternalArray__IEnumerable_GetEnumerator[KeyValuePair`2] () [0x00000] in <filename unknown>:0
    at UnityEngine.EventSystems.ExecuteEvents.Execute[IDragHandler] () [0x00000] in <filename unknown>:0
    at UnityEngine.EventSystems.PointerInputModule.ProcessDrag (UnityEngine.EventSystems.PointerEventData pointerEvent) [0x00000] in <filename unknown>:0
    at UnityEngine.UI.Scrollbar.UnityEngine.UI.ICanvasElement.get_transform () [0x00000] in <filename unknown>:0
    at UnityEngine.EventSystems.TouchInputModule.ProcessTouchEvents () [0x00000] in <filename unknown>:0
    at UnityEngine.EventSystems.TouchInputModule.Process () [0x00000] in <filename unknown>:0
    at EnergyBarToolkit.EnergyBarRenderer+EdgeEffectFunction.EndInvoke (IAsyncResult result) [0x00000] in <filename unknown>:0
    at UnityEngine.EventSystems.EventSystem.Update () [0x00000] in <filename unknown>:0
    at Replacements.MSCompatUnicodeTable.get_IsReady () [0x00000] in <filename unknown>:0
    Replacements.MSCompatUnicodeTable:get_IsReady()
    UnityEngine.Debug:Internal_LogException(Exception, Object)
    UnityEngine.Debug:LogException(Exception)
    UnityEngine.EventSystems.ExecuteEvents:Execute()
    UnityEngine.EventSystems.PointerInputModule:processDrag(PointerEventData)
    UnityEngine.UI.Scrollbar:UnityEngine.UI.ICanvasElement.get_transform()
    UnityEngine.EventSystems.TouchInputModule:processTouchEvents()
    UnityEngine.EventSystems.TouchInputModule:process()
    EnergyBarToolkit.EdgeEffectFunction:EndInvoke(IAsyncResult)
    UnityEngine.EventSystems.EventSystem:Update()
    Replacements.MSCompatUnicodeTable:get_IsReady()

    (Filename: currently not available on il2cpp Line: -1)
     
  2. blizzy

    blizzy

    Joined:
    Apr 27, 2014
    Posts:
    775
    Did you check EasyJoystick.On_TouchUp()? It says you're getting a NullReferenceException there.