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Question Audio Source is active but Unity console says it's not

Discussion in 'Editor & General Support' started by Qui-Gon_Windu, May 6, 2023.

  1. Qui-Gon_Windu

    Qui-Gon_Windu

    Joined:
    Mar 24, 2023
    Posts:
    9
    Edited

    What would cause an AudioSource to be active and still considered disabled by Unity?
     
    Last edited: May 6, 2023
  2. DouglasPotesta

    DouglasPotesta

    Joined:
    Nov 6, 2014
    Posts:
    108
    More than likely the audio component that’s being printed to the console is different from the one that’s being inspected.
    Either that or you are mixing up checks for activeinhierarchy and enabled.