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Audio restarts when paused in WebGL

Discussion in 'Timeline' started by Pendulum_, Dec 3, 2019 at 2:49 AM.

  1. Pendulum_

    Pendulum_

    Joined:
    Jul 30, 2015
    Posts:
    105
    This only happens in a WebGL build.

    I'll have timeline with multiple voiceovers. If I pause mid-way through a clip and then play it again, the timeline progresses as normal but the audio clip starts from the beginning.
     
    Last edited: Dec 3, 2019 at 3:52 AM
  2. seant_unity

    seant_unity

    Unity Technologies

    Joined:
    Aug 25, 2015
    Posts:
    1,068
    Please file a bug, we'll pass it on to the WebGL team. It appears seeking isn't occurring on the WebGL audio backend.