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Audio not looping, unity is adding some delay on my clips...

Discussion in 'Audio & Video' started by Rodolfo-Rubens, Apr 13, 2015.

  1. Rodolfo-Rubens

    Rodolfo-Rubens

    Joined:
    Nov 17, 2012
    Posts:
    1,196
    I don't have this "mute" space in the beginning and in the end of my audio clips...


    ...as you can see here on the audition:


    I cropped it several times and seems like unity is adding this to my audio clips... :/
     
    Last edited: Apr 14, 2015
  2. aihodge

    aihodge

    Joined:
    Nov 23, 2014
    Posts:
    164
    Last edited: Apr 14, 2015
  3. Rodolfo-Rubens

    Rodolfo-Rubens

    Joined:
    Nov 17, 2012
    Posts:
    1,196
    I'm using a mp3 file.

    No, the full spectrum is there, Unity is doing that.

    I just saved in wav and the issue has gone, very weird.

    edit: Yes, unity 5.0.1
     
  4. Henning_Justare

    Henning_Justare

    Joined:
    Nov 10, 2014
    Posts:
    21
    I have the exact same problem??

    I have tried saving as mp3, WAV and Aiff ??

    When I hover over the audioClips I can see they are Wav files but as you can see, in the preview-player, it says mp3. But I have validated that the file IS wav from looking at the header of the file (RIFFj¶ WAVEfmt).



    Might be related to http://issuetracker.unity3d.com/iss...lip-sounds-corrupted-after-importing-to-unity.. Hope for a fix. :/
     
  5. disyman

    disyman

    Joined:
    May 9, 2015
    Posts:
    4
    Try using a wav file. Mp3 is a compressed format and Unity has this little lag playing it. That´s why I include the uncompressed wav file on all my music bundles.

    Good luck!