Is there a proper solution when it comes to serializing audio mixers in addressable assets? I have one audio mixer that is used for addressable assets and non-addressable assets. I would like to set the volume/mute all of the sounds, but it seems to only affect the non-addressable assets. It almost looks like addressable assets reference a clone of the audio mixer. We have the original mixer: We add the sound group to an audio source of an addressable asset: If we play and use existing addressable assets, the master mixer shows this: Audio profiler also suggests that there are now two identical mixers: I've found a related forum post, but those solutions are a little whacky.