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Audio Listeners & Sources

Discussion in 'Audio & Video' started by PlopZero, Mar 25, 2015.

  1. PlopZero

    PlopZero

    Joined:
    Jan 13, 2015
    Posts:
    10
    For multiplayer , can there be up to 16 Audio Listeners & Sources simultaneously ?
     
  2. jerotas

    jerotas

    Joined:
    Sep 4, 2011
    Posts:
    5,574
    Multiplayer or not doesn't affect the numbers. You can only have 1 Audio Listener and 32 Audio Sources being audible at the same time, unless this has changed with Unity 5. I haven't read any official document saying that it has.

    If you have more than 32 Audio Sources playing at the same time, the 32 with the highest priority setting will be audible and the rest muted.

    If you're talking about split screen 2 player games, that's not available natively. You'd need to buy a plugin for that. No, our plugin Master Audio does not do that. It does just about anything else you can imagine for audio though.
     
  3. PlopZero

    PlopZero

    Joined:
    Jan 13, 2015
    Posts:
    10
    Yep, your correct , in that ' You can only have 1 Audio Listener and 32 Audio Sources being audible at the same time, '
    The same rules apply for the Oculus Spatializer VST plugin for PC using Cakewalk Sonar Platinum .
    Looking for flexibility somewhere in the ' AUDIO LISTENER ' structure .
    Thank You jerotas .
     
    jerotas likes this.