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Bug Audio Inspector AutoPlay Looping code?

Discussion in 'Audio & Video' started by Unifikation, May 29, 2023.

  1. Unifikation

    Unifikation

    Joined:
    Jan 4, 2023
    Posts:
    1,086
    Can we see the code for how this is implemented?

    It seems to run faster than manually looping AudioClips in a running game, when all things are equal.
     
  2. SeventhString

    SeventhString

    Unity Technologies

    Joined:
    Jan 12, 2023
    Posts:
    410
    Hi @Unifikation
    We're not allowed to share the code Unity engine code, except with big partners holding a specific license (I'm unclear on the details of this though) and even then, the heavily customized FMOD code we have is not covered by any Unity license, so that would be completely unavailable.
     
  3. Hikiko66

    Hikiko66

    Joined:
    May 5, 2013
    Posts:
    1,304
    What exactly do you mean by "it seems to run faster"?
    Elaborate.

    How are you manually looping? Are you sure your code is doing it well?
     
    Last edited: May 31, 2023