Search Unity

Audio distortion in Oculus Quest

Discussion in 'AR/VR (XR) Discussion' started by viknesh2020, Sep 19, 2019.

  1. viknesh2020

    viknesh2020

    Joined:
    Jul 19, 2016
    Posts:
    52
    Hi

    I am facing an issue in Oculus Quest when using Unity Audio Source. I have added an ambient audio clip on the scene. The audio clip plays only when I look at a certain direction with my HMD. When I turn somewhere it gets distorted. Is there anything I miss for Oculus? The things which I have tried are below,

    - Changing the audio settings spatializer plugin to Oculus.
    - Added ONSP Audio Source script to the Audio Source component.
    - Chosen 'Master' (a file given in the Oculus Integration audio sdk) for the output audio mixture group in the Audio Source component.
    - Adjusted Unity audio source component 3D sound settings various times but none worked as expected.

    Note: Short audio clips such as click sounds works fine. The issue exists only with audio clips which are longer in duration.

    I am using

    Unity 2019.2.5f1
    Oculus Integration 1.37


    Any help would be appreciated. Thanks !
     
  2. marioslokas-v

    marioslokas-v

    Joined:
    Aug 19, 2020
    Posts:
    12
    Almost 2 years after and I encountered the same thing. I have short button sounds that sound fine, and some audio clips that sound like nails scratching down on a blackboard.