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Audio Crossfade from single game object

Discussion in 'Editor & General Support' started by bigbrainz_legacy, Jul 24, 2006.

  1. bigbrainz_legacy

    bigbrainz_legacy

    Joined:
    Jul 15, 2005
    Posts:
    137
    Is it possible to crossfade audio files from a single game object? Getting multiple audio files loaded in with a script, but it looks like I'll have to use at least 2 game objects if I want a crossfade to happen--is that right?

    Thanks!
     
  2. Jonathan Czeck

    Jonathan Czeck

    Joined:
    Mar 17, 2005
    Posts:
    1,713
    Pretty sure you need multiple GameObjects right now. That's how I'm doing it.

    -Jon
     
  3. bigbrainz_legacy

    bigbrainz_legacy

    Joined:
    Jul 15, 2005
    Posts:
    137
    Groovy--thanks.