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Audio Challenge build published but not playable

Discussion in 'Community Learning & Teaching' started by svscorp, Sep 17, 2022.

  1. svscorp

    svscorp

    Joined:
    Sep 17, 2022
    Posts:
    1
    Hi community,

    Interesting, recently I added a moving sphere with sound of a car engine (imported a free asset). Strangely, the game is stuck on 90% when trying to play on the WebGL version.

    Pathway: Essentials
    Project: Essentials of real time audio

    https://play.unity.com/mg/other/webgl-builds-247689

    Any ideas?

    P.S> Majority of the submissions available for preview in that learning have the same issue.
     
  2. theodore_kor

    theodore_kor

    Joined:
    Mar 12, 2024
    Posts:
    3
    Hello, I had the same issue, loading stuck at 90% on all browsers. I copy the answer from users in the comments of the tutorial that helped me solve the problem:

    "If your project gets stuck loading at 90% on Unity Play, before making your build open up "Player Settings," go to "Publishing Settings" and change the compression format to "Gzip"."