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'Attempt to access invalid address' when updating from Unity 2019.1.4f1 to 2019.3.0f3

Discussion in 'Editor & General Support' started by Cambesa, Jan 6, 2020.

  1. Cambesa

    Cambesa

    Joined:
    Jun 6, 2011
    Posts:
    119
    We would love to implement the new sprite lighting system in our project so I tried to upgrade the project from our previous unity to the newest. Reimporting worked fine but at the moment the editor is about to start, the editor crashes. When I look in the error.log I get a list of around 400 times similar errors:
    Stack Trace of Crashed Thread 5936:
    ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 00000001418BDCF7)
    0x00000001418BDCF7 (Unity) (function-name not available)

    The only differences are their adresses. A total of about 70 different threads face this issue.

    The first stack trace of crashed thread ends with:
    0x0000000076BE556D (kernel32) BaseThreadInitThunk
    0x0000000076D4372D (ntdll) RtlUserThreadStart

    The 2nd stack trace starts with:
    0x0000000076D597EA (ntdll) ZwWaitForSingleObject
    0x000007FEFC9610DC (KERNELBASE) WaitForSingleObjectEx


    Is there anything I can do to solve this issue? The first stack trace does not specify a method or function.

    EDIT:
    After starting the editor fresh with an empty project, the editor works fine but once I'm importing the project from collab, it crashes. Same stack trace errors:

    Stack Trace of Crashed Thread 13272:
    ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 0000000141D3DCF7)
    0x0000000141D3DCF7 (Unity) (function-name not available)

    Edit: After submitting a bug report to Unity they replied that there was a corrupt .anim file.
     
    Last edited: Feb 14, 2020