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Attaching profiller crashes Android devices B19

Discussion in 'Unity 5 Pre-order Beta' started by Jonny-Roy, Jan 16, 2015.

  1. Jonny-Roy

    Jonny-Roy

    Joined:
    May 29, 2013
    Posts:
    666
    Okay so with low end android devices (tested with Astro Cyclone and HTC Desire) my dev build works fine (although slow) attaching the profiler crashes the game though.

    I've had 1 successful attachment which run for a short while and showed Device.Present taking up 95% of the CPU time. Is anyone else seeing anything similar?

    Thanks,

    Jon