Atavism Beta version has been submitted to Unity Asset store, awaiting for approval. If you need additional information you can find it on our Atavism website www.atavismonline.com Atavism opens up the development of MMO games to everyone regardless of programming knowledge or artistic ability. Integrated with the Unity engine as the client, developers now have direct access to one of the highest anticipated MMO engines in the market. You don't need to have a million dollar budget anymore to develop a MMO game as we have already done most of the heavy lifting with pre-designed plugins for every system, all you need to do is setup what stats you want to use with them. If you really want systems of your own you can also code your own plugin systems and even share or sell them to other developers who are using Atavism. As we have been working on this we have had over 150 Development Companies test and use Atavism already in the closed Alpha release to polish and make sure Atavism meets the needs of what game developers want from a engine like this. With that we have already developed over 18 different plugins that allows you to customize your game easily without any coding and linked them into a Editor that you open up in Unity for easy access. Key Features Data Base Plugin: Setup your database information and be able to link directly to it through the editor which allows you to do changes instantly to things pertaining to your MMO game. Instance Plugin: Create and setup new instances in your game which can be anything from Dungeons you want players to explore or even a different world in one MMO. Accounts Plugin: Control all player accounts from this plugin and set different access levels such as setting certain players as GM's in your game. Mobs Plugin: Create any mob template from a click of a button with stats and loot you want them to drop, then spawn these mobs in-game where ever you want in real time. You can even spawn a dragon right in front of other players while they are standing next to you in game. Loot Tables plugin: Setup different loot tables and drop chances of items for your mob templates. Factions Plugin: Use this plugin to easily setup your different factions in your game as well as what their standings are to one another. Quests Plugin: Create different types of Quests for your players which you then add to any NPC you want to give the quest out. Create a chain of quests that can guide your players through your storyline. Dialogue Plugin: Create different dialogues for your NPC's. You can also use this system to allow multiple outcomes in the storyline depending on what a player chooses while speaking to a NPC or even allow access to certain quests only if a player asks a NPC certain questions. Items Plugin: Create all the items for your game with this, add different stats to items and functionality. Skills Plugin: A full skill system which allows you to open up skills when players level up with XP or level up their skill by using it like the old UO style game play. The choice is yours. Abilities Plugin: Create different abilities for your players that can get when they have a certain skill. They can use these abilities in a wide range of ways from combat to crafting to professions. Effects Plugin: Build your own effects for your game to make it unique like a melee-strike effect that deals physical damage or a magic effect that heals your player. Coord Effects Plugin: Setup different animations, particles and more to run on events such as play an attack animation and a particle when you use a strike ability. Stats Plugin: Design any type of stat you want for your game with this plugin. Player Character Setup Plugin: Setup what races, stats and classes you want your players to start with as well as where you want them to spawn and how you want starter characters to look like. In Game Mailing System: You can send and receive mail in game and add in items or ask for currency on delivery. Currency Plugin: Setup currencies for your game Systems In place: Merchant System: Setup NPC merchants to sell and buy items Lands System: A claim system that allows you to setup claims and sell them to other players which then allows them to place object on that area like buildings and so forth. With all these plugins we also have standard things like chat channel, combat , full inventory system and much more in Atavism. The best part is you can easily use and incorporate other assets from the Unity Asset store into Atavism which will expand it even further for you . Current RoadMap for 2015 Added June 2015 We will be rolling the updates out in a series of releases and these items are what we are expecting to release with each release but are not set in stone. These are our own systems and plugins we will be supporting. Roadmap 2.5 -> Full Release Next Release: 2.5 Date: Mid July Pathfinding - Basic NavMesh system allowing mobs to avoid obstacles and find their way around the world. Static only, improvements to be added in later releases. Backdating - Changes made to item/character templates can be applied to exiting characters and items Item Mall system – through mail system Management Tools for Server - server stop/start, current server activity, view event logs etc Claim updates - permissions, object states/building/damaging/fixing. Mounts - yay Release 2.6 Date: End of August/Early September Player movement authorisation - using NavMesh system Trading Grouping Interactive Objects system - Allows the placing of interactive objects in the world that players can interact with uGUI - Update default Atavism UI to use the uGUI system. Chat channels system - Improve the chat system to support numerous channels and tabs Release 2.7 Date: Mid-Late October AI improvements – rewrite base system: Patrolling, Roam Radius, combat state machine, basics, aggro radius modifying, power rating, reaction behaviours Friends list/ignore list Basic Guild system Combat improvements - add in aoe support Full Release: Date: End of Year Arena Pets API tidy up New Demo world Please not once again these are not hard dates but a estimate and some features might not make it into a release or some dates might change. License Structure Our license structure is setup to accommodate developers so that you pay for what you need. You can buy the Starter License and Upgrade at a lower cost later to higher tiers. Unity Asset Store Link Starter License $70 Buy From Store Allows 200 Concurrent users Online at any time. Includes Atavism Unity Editor with over 18 plugins. Includes Atavism Server Software. Veteran License Full $270 Buy From Store Allows 450 Concurrent users Online at a time. Includes everything else from Starter License. Has Server AGIS source code that allows the creation of plugins. Expert License Full $600 Buy From Store Allows 1500 Concurrent users Online at a time. Includes everything else from Starter and Veteran License. Legendary License Full $1500 Buy From Store Allows Unlimited Concurrent users Online at a time. Includes everything else from other Licenses. All Licenses are per seat. Video Tutorials Here is some Video Tutorials and you can also visit our Atavism Wiki for more information.