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AsyncGPUReadback for VFX Graphs

Discussion in 'Visual Effect Graph' started by comomomo, Jul 22, 2020.

  1. comomomo

    comomomo

    Joined:
    Feb 16, 2014
    Posts:
    12
    Hi, I understand that the VFX Graph ultimately compiles down to compute shaders and I was wondering if there was a way to access its buffers to be read back onto the CPU. Is there something like this available? When I dig for the compute shader piece of the VFXGraph component I've only uncovered C++ calls.

    I'm curious if anyone has succeeded in finding a hacky way to approach this or if there's an obfuscated official approach.
     
    sgkz likes this.