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Async Multiplayer Game

Discussion in 'Multiplayer' started by mrsteamfist, Nov 3, 2015.

?

Which Multiplayer Service Should I Use?

  1. Facebook

    0 vote(s)
    0.0%
  2. Xbox Live

    50.0%
  3. Hand Made to my own DB

    0 vote(s)
    0.0%
  4. Other (please describe)

    50.0%
  1. mrsteamfist

    mrsteamfist

    Joined:
    Nov 3, 2015
    Posts:
    19
    I made a pass and play game. I was to add online multiplayer. Normally I wouldn't care about the login with this type of system, but I will add the ability to purchase skins. So I was wondering what people of found is the "best"/easiest way to implement this type of functionality. I made a poll below to get opinions and in case anyone was wondering I was planning to release to the XBone, so the PSN is not an option.
    Thanks,
    Christopher Wang
    http://www.steamfistinnovations.com
     
  2. Meltdown

    Meltdown

    Joined:
    Oct 13, 2010
    Posts:
    5,796
    Check out GameSparks. It's great for implementing turn based logic, and they have a challenge system as well.
     
  3. tobiass

    tobiass

    Joined:
    Apr 7, 2009
    Posts:
    3,021
    Have a look at PlayFab. They have a lot of functionality already and are adding more. Accounts and inventory are there and you can script server side.
     
  4. mrsteamfist

    mrsteamfist

    Joined:
    Nov 3, 2015
    Posts:
    19
    GameSparks and PlayFab booth look very interesting. It seems like GameSparks is a little bit cheaper, but doesn't have just a free tier.
     
  5. Katie-GameSparks

    Katie-GameSparks

    Joined:
    Oct 2, 2015
    Posts:
    13
    Hi
    Katie from GameSparks here.
    GameSparks offers a free tier of 10,000 monthly active users (MAUs)
    We are also happy to talk to you about custom pricing plans you can get in touch with us at info@gamesparks.com
    Thanks
    Katie
     
  6. mrsteamfist

    mrsteamfist

    Joined:
    Nov 3, 2015
    Posts:
    19
    Thanks Katie. I am self publishing, so cost is something I am considering. I may give GameSparks a shot because I am curious. I have very small and few packets, so I am not sure how I would 10k MAUs would look to me.
     
    Katie-GameSparks likes this.