I finally finished my first game ever, Astrovade! You can play it right here on Kongregate. Here are some images. You control a ship and your goal is to evade an ever-increasing amount of asteroids. You can collect stardust to fill up your powerbar, which when full, allows you to unleash a screen-clearing shockwave that gives you bonus points for each asteroid destroyed. So, how long can you last? Kongregate will track your high score, survival time, and total asteroids destroyed. This is my first Unity project and the first game I've ever completed, so while a very simple game, I'm quite proud of it. I created everything myself (graphics, music, sfx, etc) and used C# for the scripting. I also used NGUI for the UI. Any feedback would be greatly appreciated (good or bad)!