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Astro Runner [Released] [Free] [Android]

Discussion in 'Made With Unity' started by StevenMcS, May 27, 2014.

  1. StevenMcS

    StevenMcS

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    I have just released Astro Runner, a 2D runner with sweet pixel art and chiptune music. Feel free to have a wee gander.

    GOOGLE PLAY
    https://play.google.com/store/apps/details?id=uk.co.appattic.astrorunner

    TRAILER


    SCREENSHOTS
    $Screenshot_2014-05-25-17-59-07.png
    $Screenshot_2014-05-25-18-06-51.png
    $Screenshot_2014-05-25-18-04-45.png

    UPCOMING UPDATES
    - Achievements
    - More terrain variety
    - Staggered difficulty
    - Missions

    This is my first forte in Unity, really dig the 2D tools. Any feedback would be appreciated :)
     
    WizardCube and eddie312 like this.
  2. StevenMcS

    StevenMcS

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    Ah man sorry to hear that you think that. I thought the pixel art was pretty sweet to be honest. It is Adam Atomic's pixel art that he released to the public domain.
     
  3. justicar

    justicar

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    TheMasquerader likes this.
  4. StevenMcS

    StevenMcS

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    Haha cheers and that video was brills.
     
  5. StevenMcS

    StevenMcS

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  6. Kaji-Atsushi

    Kaji-Atsushi

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    Looks like a fun game and a nicely polished too! Congrats and good luck on your release.
     
    StevenMcS likes this.
  7. StevenMcS

    StevenMcS

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    Aww, thanks man :)
     
  8. TheMasquerader

    TheMasquerader

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    I especially like the color scheme, simple, yet powerful.
    Also congratulations for releasing the game. Too often we see indie devs starting projects that are too complicated and thus never get finished.
     
  9. StevenMcS

    StevenMcS

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    Thanks man for the very kind words :D
     
  10. Fenrisul

    Fenrisul

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    Lookin good :)

    I feel like you're encountering a "Double Jump Height" issue which i've seen with physics based stuff quite a bit in Unity. It gets annoying when I end up flying so far over a wall that I can't land before falling in lava.

    Go go pixel art
     
    StevenMcS likes this.
  11. StevenMcS

    StevenMcS

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    Thanks man, I am working on that issue now and still haven't cracked it. I never seems to happen in the editor so I think it might be Android quickly registering another touch just as the user reaches a new platform making the user jump when they don't wish too but I could be totally utterly wrong.

    Do you know any workarounds for this? It has been annoying me for quite awhile.
     
  12. Fenrisul

    Fenrisul

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    I've seen it occur when my jump code is in FixedUpdate and input code is in Update, FixedUpdate can be processed twice before Update fires in some cases. I usually put a couple frame debounce in and that tends to resolve it (throw a little boolean or int counter to count the number of fixed updates since the last jump impulse)
     
    StevenMcS likes this.
  13. IvyKun

    IvyKun

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    This looks nice! Good job man.

    Pixel art FTW!
     
  14. StevenMcS

    StevenMcS

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    Awesome man, thanks for the kind words :D
     
  15. StevenMcS

    StevenMcS

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    Thanks for the awesome advice!
     
  16. StevenMcS

    StevenMcS

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  17. Whiteleaf

    Whiteleaf

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    Good job, Steven. This is the type of game I like--pixel art, nice music, and most importantly, originality.
     
    StevenMcS likes this.
  18. StevenMcS

    StevenMcS

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    Thanks man for playing my game and all the lovely kind words, very much appreciated. I wouldn't say my game is original though, after all it is a 'runner' style game and they are a dime a dozen. I think the suit power meter is pretty cool mechanic and my idea. Thanks again man.
     
  19. Whiteleaf

    Whiteleaf

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    Yes, but if you think about it most platformers/endless runners today are a clone of Flappy Bird.
     
    StevenMcS likes this.
  20. StevenMcS

    StevenMcS

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    Well shucks, thanks very much.
     
  21. WizardCube

    WizardCube

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    This looks sick, will give it a go and report back.

    Edit: Just played it, good work man. Responsive controls, fairly generated obstacles and the half screen divider instead of swipe gestures or buttons was a nice touch!
     
    Last edited: Jul 10, 2014
    StevenMcS likes this.
  22. StevenMcS

    StevenMcS

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    Aww thanks very much man :)
     
  23. Whiteleaf

    Whiteleaf

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    Also, can you convert it iOS too?
     
  24. StevenMcS

    StevenMcS

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    Yep, the conversion is done. It should be up on the store in the next week or so. I will pop up a link once it is available for download.
     
    Whiteleaf likes this.
  25. Whiteleaf

    Whiteleaf

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    \o/