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Question Assign a different font to each item in a TMP_Dropdown

Discussion in 'UGUI & TextMesh Pro' started by InfiniteMonkey, Mar 1, 2024.

  1. InfiniteMonkey


    Oct 8, 2016
    For the TMP_Dropdown where the player selects which language they want, I need to be able to assign a different font to each item, as no single font has all the glyphs I need (or they might, but that introduces it's own annoying issues). So:

    1) How might I assign a different font to each item
    and also
    2) How might I make sure that the label uses the font of the selected item?

    Thank you!