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Assets Quality Loss Issue

Discussion in '2D' started by SmoothDub, Jan 27, 2021.

  1. SmoothDub

    SmoothDub

    Joined:
    Dec 13, 2020
    Posts:
    3
    Hi guys,

    I'm currently struggling with self-created assets.
    I don't know why but the quality of the sprite is awful when I upload them.

    I don't encounter the problem when I pick something from the net so I assume that I'm missing something.

    To design my sprite, I use Affinity Designer.
    I have exported the asset as PNG with this configuration:
    upload_2021-1-27_20-6-27.png

    And here is the configuration of the document on Affinity:

    upload_2021-1-27_20-7-8.png

    When I check my PNG on windows, the quality looks good to me:

    upload_2021-1-27_20-7-53.png

    But once I import it as a tile, It doesn't render as expected:

    upload_2021-1-27_20-8-42.png

    Here is the settings on unity:

    upload_2021-1-27_20-9-26.png

    I have the same problem with every tile and sprite created from Affinity Designer.

    Could you please help me and tell me if I'm missing something ?

    I'm a terribly bad graphist but I suck even more with this render.

    Thanks a lot in advance for your help.

    Regards,
    Dub
     
  2. Kalliber95

    Kalliber95

    Joined:
    Mar 27, 2015
    Posts:
    19
    So where it says "Filter mode" set it to none/off. Filter mode adds a blur to your asset. If you want it to be crisp you can turn it off.

    I like to turn off "Compression" as well.