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assets and building out the game.

Discussion in 'Editor & General Support' started by larswik, Nov 29, 2018.

  1. larswik

    larswik

    Joined:
    Dec 20, 2012
    Posts:
    312
    Quick question. I have some assets that I bought that I want to use in my game. So I have a creature pack that is 3.4 gigs in size. I am guessing that if there is 1 out of the 100 that I want to use I can just import it and use it. But what if I import the whole package into my asset folder and just use one from that massive collection in my game. When I build out my game as a standalone application, will it just use the 1 asset that I used from that massive library 3.4 gig library or will it included the whole 3.4 gigs as well, or all the unused assets as well?

    Thanks!
     
  2. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
    Posts:
    14,446
    You would want to check with the asset developer on proper steps to keep the size small
     
  3. larswik

    larswik

    Joined:
    Dec 20, 2012
    Posts:
    312
    OK. Thank you.