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AssetReferecnce and AssetPipeline V. 2

Discussion in 'Addressables' started by TextusGames, Nov 7, 2019.

  1. TextusGames

    TextusGames

    Joined:
    Dec 8, 2016
    Posts:
    429
    In asset pipeline V.2 :
    Unity said
    "With the new Asset Import Pipeline, we’ve removed the GUID to File Name mapping."

    I wonder will AssetReference still be serialized by GUID and will it still be persistent? ( from my testing it is still serialized by GUID and it is still persistent.)

    Any potential problems with Addressables and new asset pipeline V.2?