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AssetPostprocessor with Unity Cloud

Discussion in 'Unity Cloud Build' started by Shredsauce, Apr 18, 2019.

  1. Shredsauce

    Shredsauce

    Joined:
    Apr 4, 2016
    Posts:
    27
    I have a AssetPostprocessor script in my project that reorders the bone indexes in my 3D models. Unity Cloud doesn't run the scripts so my models have mismatched bones when built with Unity Cloud. Is there any way to fix this?

    Update: Removing the UNITY_EDITOR directive and doing a clean build worked
     
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