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[Asset Store] VR Body - Does Your VR Game Account for the subtle eye movements we make?

Discussion in 'AR/VR (XR) Discussion' started by Selzier, Jan 20, 2017.

  1. Selzier

    Selzier

    Joined:
    Sep 23, 2014
    Posts:
    652
    When we look around, our eyes make small subtle movements and they do not remain at 'center-of-skull'. In Mobile VR, this movement has not been accounted for as this tool does. Would standing still and looking around in HTC Vive have the same problem? Or is eye position accounted for by the room scale tracking?



    Asset Store Link:
    https://www.assetstore.unity3d.com/en/#!/content/79337