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Resolved Asset Store Tools: Choosing UPM dependencies

Discussion in 'Package Manager' started by D1234567890, Jul 13, 2021.

  1. D1234567890

    D1234567890

    Joined:
    Aug 11, 2019
    Posts:
    65
    UPM dependencies can be included when uploading to the publisher portal using the Unity Asset Store Tools asset. The issue is that it takes all dependencies. Pretty much every asset will only have one or two hard dependencies at most. Can this feature please be added? It should allow one to choose which of the top-level dependencies from the manifest to include.

    If anyone knows how to do this without modifying the manifest, then please let me know.

    Thanks :^)
     
    ROBYER1 likes this.
  2. ROBYER1

    ROBYER1

    Joined:
    Oct 9, 2015
    Posts:
    1,454
    Any update on this?
     
  3. D1234567890

    D1234567890

    Joined:
    Aug 11, 2019
    Posts:
    65
    Not that I know of.
     
  4. D1234567890

    D1234567890

    Joined:
    Aug 11, 2019
    Posts:
    65
    This is a thing now.
     
    ROBYER1 likes this.