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Asset Store sales

Discussion in 'General Discussion' started by Shadowing, Jun 4, 2020.

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  1. Shadowing

    Shadowing

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    So right now there is scifi sale going on in the asset store. Only includes 100 assets. What the heck? I have $500 in scifi assets in my shopping cart and not a single one is on sale right now.

    An added note. I've talked to the developers of the assets in my shopping cart and they wish they were included on the scifi sale and said they have no control over it.
     
    Last edited: Jun 4, 2020
  2. Murgilod

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    Too bad for you I guess?
     
  3. Shadowing

    Shadowing

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    You're so observant.

    I guess you are now off to your next thread to use your observations skills.
    @Murgilod puts his cape on and off he goes!
     
  4. Murgilod

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    You're whining because there's a sale but it's not the sale you want.

    Who cares?
     
  5. Shadowing

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    You have reading comprehension issues I see.
    I clearly also emphasize scifi and it only being 100 of them.

    I'm curious someone that goes around the forum being so observant that you are. One would think that reading comprehension would be a needed skill set.
     
    Last edited: Jun 4, 2020
  6. Murgilod

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    Bold of you to talk about reading comprehension when:

    The things you specifically want not being on sale means it's not the sale you want.
     
  7. Shadowing

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    Right and I also used the word also in my last response. Meaning I recognize your point and also the rest of the details that you clearly ignore before forming your opinion.

    Which we are now back to a 2nd example of poor reading comprehension.
     
  8. Murgilod

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    None of what you're saying makes this anything but a whine thread about how you didn't get what you want.
     
  9. Shadowing

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    I did say you was observant on that part.

    @Murgilod I think I'm going to flag you for not being respectful to other community members though.
    Cause members engaging in threads with hostile intentions is definitely something we dont need in the community.
    I see you are very active on the forum too. Which is terrible.
     
    Last edited: Jun 4, 2020
  10. Vryken

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    That seems a bit strange. I thought publishers of asset store packages have control over sale prices of their own products, don't they?
     
  11. Shadowing

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    Ya I figured so too. Was a bit surprised my self.

    Here are two responses I received. Won`t disclose the seller.

    "Sadly it's Unitys decision what they pick for a sale. I didn't get an invitation."

    "Unity is not very bright when it comes to having a BIG sale. They think its a good idea to include 500 assets from over 40000 they have on the store."


    My largest issue with the latest scifi sale is it's only 100 assets. Such a low amount and to be characterized as the scifi sale.
     
  12. Lurking-Ninja

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    I guess the next thread will be about "Why Unity does not give away the entire Asset Store for free..."
     
  13. Shadowing

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    Ya free and a sale is so close isn't. Plus as stated I talked to developers that wanted in on the sale.
    Not to mention total assets to 100 assets that are on sale.
     
  14. Lurking-Ninja

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    If you don't get it: we don't understand what is your real problem, why is the complaining thread about it?

    Do you post on every forum where the company runs a sale and your favorite things don't make it? Or this special treatment is only for Unity?
     
  15. Shadowing

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    You are to focused on what's in my shopping cart. I wish now I never would of mentioned that in my post. Since people are fixating on it lol.
    I've roughly bought around $30,000 in assets in the last 5 years.
    Budgeting is a big thing for game development.
    I buy things all the time that wasn't something I planned to buy due to it being on sale. Either some future game I may or not make.

    My complaint is mainly the small amount assets that are on sale.

    To have it my way I would rather there be no sales ever. That way when half the store goes on sale during the holidays you dont find out you could of saved a few thousand dollars.


    Either way 100 items isn't very many things.
     
  16. Murgilod

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    So you're complaining that it's not the same you wanted.
     
  17. Shadowing

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    No that the selection is so small.
    But really if the developers have scifi assets in the store they shouldn't need a invitation to be included in the scifi sale.

    What's wrong with wanting more assets to go on sale at a time?
    Where is the line between discussion and complaining at?

    Is this gonna be your reply to any post of a member asking for something they want?
     
  18. Ryiah

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    I'm of the opinion that while asset sales are fantastic for customers they have little to no value for the actual developer because they still have to provide the support they would have already been providing but now they receive less for it.
     
    Shadowing likes this.
  19. Murgilod

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    No, it's going to be a reply to this garbage thread where you are taking umbrage with the fact that the you're getting 100 things put on sale for at least 50% off. This is literally you complaining because you aren't getting enough money off.
     
  20. Lurking-Ninja

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    I always call the manager at the Safeway too because they only have one type of beer on sale at a time.
     
  21. Shadowing

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    @Murgilod you must be fun to have around at parties

    @Lurking-Ninja I didn't realize Safeway had 1,000 different types of beers and was equivalent to being a great analogy to this thread.

    I'm obviously talking about ratios here. 10,000 sci fi assets and 100 on sale with the sale titled Sci-fi Sale

    Even their last sale had 500 assets on sale during stores huge spring sale.
     
  22. Billy4184

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    Not sure why there's so much hostility in this thread. If you don't have a point to make why not go elsewhere?

    As an asset store dev, sales have been incredibly good for overall revenue in a store that sometimes seems like it's not worth selling in. Whether or not this is because people are waiting for sales they know will come is hard to tell, but it works.

    To the OP, I know the asset store team are lately trying a lot of different approaches to sales. Hopefully they will find whatever works the best for everyone involved and keep doing that. Personally, I like the idea of highly curated sales - in the last one I went through the entire 500 assets or so and found some stuff I really wanted, whereas I might not have bothered if it was 100 pages of stuff.
     
    Shadowing likes this.
  23. Murgilod

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    If you think this is anything like a party you must be an awful host.
     
  24. Shadowing

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    I get more responses from this thread then from any support thread.
    With some of the replies on this thread it makes sense though.
     
  25. Murgilod

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    You are simultaneously acting like this sale is a slight, like this sale is the only sale ever, and like this sale being effectively invite only on Unity's part is some awful thing. There's like 6 asset store sales a year. This thread is completely pointless and brings nothing to any conversation and you are acting like being told this is also a slight.
     
    Lurking-Ninja likes this.
  26. Amon

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    Everything @Murgilod said to you in this thread is true. It is true because of this:

     
  27. Shadowing

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    Just because something looks good on paper doesn't mean its effective or practical.
    What makes it effective or practical is rather or not people make good use of it.
     
  28. Murgilod

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    People can make plenty good use of this sale because there's plenty of good stuff in there. It's just, again, not the stuff you want.
     
  29. Amon

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    In your opinion...

    In your opinion...
     
  30. Shadowing

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    How do you know that? You have some inside information on how well the sale went?

    No @Amon that's how the world works.
     
    Last edited: Jun 5, 2020
  31. Murgilod

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    No, I looked at what's on sale. It's public information.

    Because it's a sale.
     
  32. Amon

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    In your opinion...
     
  33. Shadowing

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    Once again not a opinion it's how the world works. It's simple logic. Go Google it.
    Or here is a analogy to teach you.
    Say you make something that is beautiful and it's the best but no one buys it.

    That wasn't even a answer to what I said.
     
  34. Murgilod

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    It's absolutely an answer to what you said.

    This is a sale. It has made some things, like Bolt Visual Scripting, the multiple planet packs, and plenty else accessible to a lot of developers by being 50-70% off. This is something people can easily make use of. You, however, are unable to reconcile this because the sale doesn't have what you want.
     
  35. bobisgod234

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    We don't know if smaller, more focused sales work or not yet. That is something that presumably the unity marketing team are going to work out.

    You can't conclude that this type of sale doesn't work because it doesn't work for you. There is no logic behind that.
     
  36. Billy4184

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    Someone who has spent 30k on the asset store raises a concern about how sales are being designed, and the best anyone can do is call it 'whining'? I doubt anyone here has spent a fraction of that.

    I for one would like to know more about what such people want from the store. People who actually spend money on it and use it, not people who don't use it, don't care, and just want to let off steam online.

    This is not quora, this is a game development forum. A place to share useful, relevant information about how to create the circumstances to build games better and faster.
     
  37. Murgilod

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    It's one sale. This IS whining. Unity has sales all the goddamn time.
     
  38. Shadowing

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    Once again I recognize that one of the reasons for this thread is because the sale doesn't include what I want in it.
    It was my very first reply in this thread when I said you was observant.
    No idea why you keep repeating it.
     
  39. Murgilod

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    It's literally your largest issue.

    The assets that are on sale are quality assets. They are not a quantity. On top of that, 50% is a pretty deep cut for the baseline sale amount.

    There's nothing wrong with this sale.
     
  40. Shadowing

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    @Billy4184 I'm working on a game right now with over $80,000 invested in assets. That's just one of my games. Not sure why that seems outrageous or unlikely.
     
    Billy4184 likes this.
  41. Shadowing

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    Ya that's true it works both ways.
     
  42. Billy4184

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    I don't know if you're intentionally avoiding the point. This is an issue with the fact that 100 assets out of the hundreds of thousands on the store are on sale. That's probably less than 0.01% of stuff.

    Personally, I don't see the issue. But you know what? Someone might look at it differently.

    You haven't provided any reasons why you think there are sufficient sales already on the store, why more or bigger sales would not be better, or anything to show that you have something to back up your assertion that there is nothing to do to improve things.

    The asset store is going through some much-needed changes, and it's fine to have an opinion on what is going on. I am more interested in hearing what such a prolific customer is looking for than the bickering that the thread seems to be deteriorating into.
     
    Kevathiel likes this.
  43. Murgilod

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    I haven't seen any evidence to support the actual claims here aside from this single dude whining. The burden of proof lies upon the person making the claim and right now the person making the claim is one guy who's got $80,000 worth of assets.

    If anyone needs to actually back up their arguments, it's the guy treating this as a universal problem.
     
  44. Shadowing

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    I figured my replies I received from developers was enough or even your first reply to this thread.
     
  45. Murgilod

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    Do not try and reframe this by saying "developers" when you mean "people selling on the asset store" and not "developers using the asset store." You have not shown any evidence that the end user is suffering because of this one particular sale when Unity, again, has plenty of sales.
     
  46. Billy4184

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    If there's one person who has a right to criticize asset store policy, I would say it must be you! Most people would probably hesitate to spend 10% of that on a game they spend years working on.
     
    Shadowing likes this.
  47. Shadowing

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    Just completely ridiculous. I'm a coder and I sub contract all my graphic work out and also buy assets in the asset store.
     
  48. Billy4184

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    I think it's you who is reacting. People always frame things in terms of their personal interests, the question is whether there is a core issue to address. In this case, there's certainly the potential of one.
     
  49. Murgilod

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    You seriously don't get it, do you? You are the only person who has complained about this. You have not shown evidence that there is a broad scale problem here. You have made your complaints about the asset store out to be a universal issue and then used a quote from somebody selling on the asset store as if it was somehow relevant evidence to this claim.

    Show some actual evidence that this is a problem outside of your opinion.

    Then why isn't there any actual evidence?
     
  50. Shadowing

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    Well it's a hobby as well for me. I enjoy what I do. I love making games and have been very successful at it to allow me to do it full time.
    I dont enjoy hostile conversations. It's just isnt something that thrills me.
    Anyways I'll be unsubscribing to this thread.
     
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