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Asset store possprocessing visual effect not working

Discussion in '2018.3 Beta' started by Zoraph, Nov 16, 2018.

  1. Zoraph

    Zoraph

    Joined:
    Aug 23, 2012
    Posts:
    29
  2. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,609
    In many cases, old/existing shaders do not work in (automatically) HDSRP. I recommend to contact the camera effects developer and ask whether HDSRP is actually supported, since HDSRP is very new and a lot of existing assets do not support it yet.

    If the package is supporting HDSRP already, but it isn't working, then please submit a bug-report as described in this document:
    https://unity3d.com/unity/beta/guide-to-beta-testing#tab-3

    After you submitted the bug-report, you receive a confirmation email with a bug-report case number. Please post this case number here for Unity staff to pick up.
     
  3. rz_0lento

    rz_0lento

    Joined:
    Oct 8, 2013
    Posts:
    2,361
    @Zoraph, afaik none of the postprocessing effects built for the built-in renderer will work for HDRP automatically unless they are actually extending the post processing stack v2. It's not a bug, it's just different architecture.
     
  4. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723
    I've asked Unity to do this before but they haven't listened: have shader based assets on asset store list the support for Unity pipelines.

    As time goes by that's more frowns that could've been upside downs.