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Feedback Asset Store Packages - Demo Scenes

Discussion in 'Package Manager' started by BinaryCats, Aug 14, 2020.

  1. BinaryCats

    BinaryCats

    Joined:
    Feb 8, 2016
    Posts:
    317
    Hello,
    Sorry if this is in the wrong place, I figure this is the best place suited for it.

    Since as long as I can remember the unofficial official workflow of using the asset store has been:
    1. Buy asset
    2. download asset into empty project
    3. Copy the bits you need into your actual project
    The reasoning behind this, is because it has some big positives:
    • You don't gunk up your project with demo assets (which are required for asset store submission)
    • You don't edit the original assets
      • you always have a clean copy
      • You don't cross reference things from the demo which may be cleaned up at a later date
    But now with the Package manager working with the store (which I LOVE the idea) How is this suppose to work?

    The required demo of the asset will always be in every project that uses that package?

    I am about to submit a Asset Store submission of my product which focuses on Asset management, its a bit ironic of me to gunk up the project of my users with demo assets.

    My suggestion is that Asset store submission would require two packages, a core package and a demo package (with the latter being dependent on the former).

    Apologies if I have misunderstood something and there is a work around for this

    Thanks in advance!
     
  2. BinaryCats

    BinaryCats

    Joined:
    Feb 8, 2016
    Posts:
    317