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Unity Asset Store Originals: Real-world Asset Packs

Discussion in 'Assets and Asset Store' started by AndrewAssetStore, Jan 8, 2019.

  1. AndrewAssetStore

    AndrewAssetStore

    Unity Technologies

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    Please use this official thread for discussion & questions. We will post the most frequently asked questions below.

    Asset Store Originals produces top quality art work for use in all types of projects. Our aim is to provide the highest quality art work for end users, while providing a world for other Asset Store publishers to build upon.

    81bad300-9be4-4eb7-88fa-f5f2eec7eb45_scaled.jpg
    Key requirements information
    • Requires Unity 2018.3 or later
    • Requires HDRP: Choose the HDRP pipeline when you create a new project.
    73b9083b-7309-4544-885d-defd4e7cb6ba_scaled.jpg

    Frequently Asked Questions

    • TBD
    9a8f9bf4-d63f-4b1f-98be-ef5b29ac65bf_scaled.jpg
     
    Mauri and LennartJohansen like this.
  2. chingwa

    chingwa

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    Why is this post pinned? This is just an asset like any other, other than being sold by Unity.
     
  3. AndrewAssetStore

    AndrewAssetStore

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    Over time, we hope that other publishers will begin creating new content that works for this. While this is just one asset now, it will eventually be an ecosystem made up mostly by assets produced by publishers like yourself.
     
  4. Roni92pl

    Roni92pl

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    IDK if it's textures or post-process but materials kinda looks like made of plasticine. Mainly elevation.
     
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  5. shredingskin

    shredingskin

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    In the description is says modular, but looking at the package preview the buildings are pre-made, so which one is it ?

    Also, does it comes with HDRP materials ?

    EDIT: Also is a nice practice to have a preview image of the assets you get on the pack, just the assets on a basic plane, for people to easily see what they're buying (unity should encourage this, in UE marketplace most of the assets have this preview image).
     
    Last edited: Jan 19, 2019
  6. AndrewAssetStore

    AndrewAssetStore

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    Thank you for the feedback. Modularity refers to the objects being modular. I agree an overview image would be helpful and will ask that we add one when possible.
     
  7. Resin

    Resin

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    I pulled up 'other assets by this author' and found some free SNAPS items that look very interesting to play with, how representative of ACTP would you say these are? The textures and post processing are obviously very different, is the modularity similar?

    A picture of all the assets in rows, would be very nice.

    Has anyone played around with this and/or the Yggdrasil Icon Pack? They both have similar pricing and pinned threads, so forgive the request for a direct comparison.
     
  8. AndrewAssetStore

    AndrewAssetStore

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    The SNAPS packs are in a soft-launch phase, and are intended to be used for quick prototyping. We expect that one day you'll be able to replace the objects in the SNAPS pack with higher quality objects from packages that other publishers make, or from packages that from Unity Originals, offering new ways to prototype and build levels, depending on your personal workflow desire.

    Side note: the first Youtube video (that we know of) featuring the SNAPS office pack has been posted by a user:

     
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  9. TokyoWarfareProject

    TokyoWarfareProject

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    TBH, I see no reason to pin the asset. The image is totally washed out, not sure if are textures postprocesing or what but something feels wrong. for it to be pinned should be a sssuper top notch thing like "The Hunt - Cyberpunk Pack"
     
  10. Jes28

    Jes28

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    Hi

    Can you describe polycount of each or most of models in pack please?
     
  11. AndersMalmgren

    AndersMalmgren

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    For that price you need to add more info. LIke a youtube video showing the scene in game. Also an overview picture of all the included assets. Also why HDRP only? There is alot of people stuck on standard PBR pipeline
     
    Resin likes this.
  12. quincyHuang

    quincyHuang

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    Does it work in 2019.1f? It seems to get errors when I import this pack to a 2019 project. (Did I miss something?)
     
  13. Nyarlathothep

    Nyarlathothep

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    I get a lot of errors and warnings when I import this into 2018.3:

    Unity_2019-05-01_16-13-00.png

    There are 118 warnings (all the same self-intersecting warning).

    Edit: I also have a missing script on the _SceneSettings object.
     
    Last edited: May 1, 2019
  14. shredingskin

    shredingskin

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    Well, I bit the bullet and bought the asset.
    Pros:
    - Beautiful work with the textures just amazing, assets and overall detail of everything is top quality.
    - Wide array of props,
    -The 200 dollars price was too stiff, but at $60 is very reasonable priced.
    - The 5 buildings have a bunch of interesting geometry so it doesn't get repetitive and can create many looks with material/doors/windows swapping.
    - Pretty much everything has wellmade LODs.
    - Standard HDRP shaders, so it works with the newer version.
    Cons:
    - It's not modular, there are 5 premade buildings (even the decals are premade to fit those buildings). They should add wallpieces/roofs/sidewalks to call this modular.
    - The scene is not correctly set up, lod's not sharing lightmaps (and some LODs are not 0 0 0), instanced materials on batching static objects. some reflection probes artifacts in some places.
    - some z-fighting in some places.

    Overall pretty happy with the asset, it's just too overpriced at regular price and some minimal technical problems.
    I get those warnings basically in every HDRP project.
     
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  15. ZenUnity

    ZenUnity

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    From the store page:
    "Due to changes in HDRP, this package currently is not supported in 2019.1. We will be updating it in the coming months to add 2019.x compatibility."

    What is the timeline for these to be updated?
     
  16. AndrewAssetStore

    AndrewAssetStore

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    I'm not sure of an exact ETA at this point.
     
  17. shredingskin

    shredingskin

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    It does work, just that the package uses postprocessing stack V2 and now HDRP has it's own PPS, you just have remake the post process.

    I really hope they add Actual modular parts/walls someday in the future (don't count on it though).
     
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  18. jbooth

    jbooth

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    Hey, I hope other publishers create more MicroSplat modules and create a whole eco system of them, so can you pin the MicroSplat thread as well? I mean, if that's the requirement and all and you're not just using your position as an unfair advantage.
     
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  19. jjxtra

    jjxtra

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    Lol. But I do agree, it would be like Apple featuring their own app store apps above all others. At the end of the day you own the asset store so are the ultimate power in this specific galaxy.
     
  20. jbooth

    jbooth

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    True; but be straight about it instead of coming up with reasons that aren’t equally applicable. That is, ultimately, my point; not that they should or shouldn’t do what they want; it’s their store.