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Asset Store Licenses

Discussion in 'General Discussion' started by OzgurGurbuz, Oct 1, 2021.

  1. OzgurGurbuz

    OzgurGurbuz

    Joined:
    Jun 18, 2019
    Posts:
    7
    Hi guys.

    I didn't quite understand the Asset Store Eula due to my low English and law knowledge.

    I have used a bunch of free assets in my project. But there is no license files almost any of them. So I'm really afraid to get sued for vain. I know that I need to mention some of the assets and their creators in the credits. But how can I know what license the assets are under and which assets should I mention if there's no file or a sign? Am I protected by Unity for using "FREE" assets?

    Can someone please explain how this works?
     
  2. kdgalla

    kdgalla

    Joined:
    Mar 15, 2013
    Posts:
    3,109
    If there is no license specified, then it's covered under the "Asset Store End User License Agreement" here:
    https://unity3d.com/legal/as_terms

    One of the great things about the Unity Asset store is that most of the assets are covered by the same license, so you don't need to read 20 different licenses o_O.

    Actually, no. The Asset Store terms do not require this. It's still a friendly thing to do, though.
     
    Joe-Censored likes this.
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