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Asset Store include Package Manager Dependencies

Discussion in 'Assets and Asset Store' started by Nocazone, Dec 29, 2021.

  1. Nocazone

    Nocazone

    Joined:
    Dec 7, 2021
    Posts:
    20
    Hi

    I am completely new to the asset store and I want to publish an asset I created. It contains the Input System own Editor Scripts and other things. When exporting in Unity with "Export Package" and reimport in a new porject, it does not install the dependent package manager packages.

    I am now afraid, that the same thing happens when I do this in asset store. How can I include all dependent package manager packages in an asset for the asset store? Or is this also the case when I upload my asset? If I upload the package, can I test this somehow?
    I did not find anything in the docs.

    Please advice
    Kind regards
    Michael