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[ASSET STORE] ANY DOORS SYSTEM (save/load, localization, events, extentions)

Discussion in 'Assets and Asset Store' started by RASKALOF, Apr 29, 2020.

?

Would you like to add lockpicks/pinpad hacking system

  1. Yes

  2. Not interested

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  1. RASKALOF

    RASKALOF

    Joined:
    Jul 9, 2012
    Posts:
    56

    Hello! I glad present to you ANY DOORS SYSTEM
    ASSET STORE LINK: https://assetstore.unity.com/packages/templates/systems/any-doors-system-166524

    This is solid all in one system, which contains all and even more of what you need from any kind of doors in games. You can create any door system which you can imagine. Doors can be locked and to unlocke you abble to use keycards or pinpads. All involved in configurable systems. You can open and close doors by setting position and rotation values (editor extantion included) or using animations, you can unlock doors with keycards, pinpads, buttons, triggers etc. All this maded with editor extentions, so you will get user-friendly component's interfaces. Different doors interaction types: proximity, manual by 'use' key, raycast with 'use' key, this fits all game genres, 3rd person, 1st person etc. Doors can react to specified tags, so not only player can open them, and doors can react different way depending on who interacting with. Proximity doors count who and how much targets in trigger. System allows you to dynamic display text for any kind of situations. Every dynamic text supports localization. Total save load system allows you to save and load all doors, keycards and pinpads statusses and states per every scene. To create example doors there is doors creation tool included. All what you needed is to replace example flaps with yours and configure to fit your needs. Or create own door from scratch with your 3d models.

    Package features:
    - Flexible and modular system, using UnityEvents for any situations
    - Easy to configure
    - Door creation tool for creating simple door types
    - Doors can open/close depends on interaction side: direct or reverse
    - Any type of door’s interactions: proximity auto, proximity manual, ray
    - Ray interaction system for buttons, triggers etc. (events supported)
    - Doors can be locked and unlocked
    - KeyCards and PinPads systems to unlock doors included!
    - Pins can be randomized or presetted
    - Lerp or Animation flaps moving types
    - Text display system (for dynamic text display)
    - Text Localization system for any count of languages!
    - Total Save and Load system!
    - Any count of door’s flaps
    - Detailed tutorial file

    With this you are able to create any doors for any games with any count of flaps which you can imagine. And with included interaction system you from a box can create everything like table's doors, safe, light switch etc.

    ASSET STORE LINK: https://assetstore.unity.com/packages/templates/systems/any-doors-system-166524
     
  2. RASKALOF

    RASKALOF

    Joined:
    Jul 9, 2012
    Posts:
    56
    Thanks to eachother who interested, you can ask here questions if you have.