Search Unity

  1. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  2. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

Asset Server Updates Displayed on LED Sign

Discussion in 'Made With Unity' started by MatthewW, Nov 17, 2007.

  1. MatthewW

    MatthewW

    Joined:
    Nov 30, 2006
    Posts:
    1,356
  2. NicholasFrancis

    NicholasFrancis

    Joined:
    Apr 8, 2005
    Posts:
    1,587
    +1 coolness
     
  3. Samantha

    Samantha

    Joined:
    Aug 31, 2005
    Posts:
    609
    Also +1 geekiness.

    How did you tie into that? The vocalization is probably really handy!
     
  4. shawn

    shawn

    Unity Technologies

    Joined:
    Aug 4, 2007
    Posts:
    552
    Matthew loves his LED sign. :p
     
  5. MatthewW

    MatthewW

    Joined:
    Nov 30, 2006
    Posts:
    1,356
    All of the modules for the sign are simple PHP scripts. The sign script itself keeps track of the latest asset server version for a project, and then asks the PHP script if there's anything newer.

    The query is just:

    It may be possible to set something up in a "push" fashion, using triggers or whatever, but this is simple and works ;)
     
  6. AaronC

    AaronC

    Joined:
    Mar 6, 2006
    Posts:
    3,552
    Its very cool Matthew and very sensible for medium large and massive studios. Good stuff man.

    AC
     
  7. antenna-tree

    antenna-tree

    Joined:
    Oct 30, 2005
    Posts:
    5,324
    Flashbang Studios rocks... we definitely need an LED text scroller in the UT office, with a computerized voice of course, linked up to the wishlist thread :wink:

    *computerized voice booms through the office speakers*

    "Unity sucks, I wish there was a check box for creating super cool AI for my enemies"

    *an exasperated nicholas mutters under his breath*

    "yeah, yeah, I'm on it... damn, we just released 2.0, can't I catch a break?"
     
  8. MatthewW

    MatthewW

    Joined:
    Nov 30, 2006
    Posts:
    1,356
    In addition to website stats and things, we do have a website where you can type in a message to be displayed/spoken. For our Halloween party we had a live webcam which was pretty crazy with the sign going. It produced some interesting one-way interactions with the Internet viewers and the party...

    We use the cheapest sign from here, btw: http://www.asayo.com/list/led-signs.htm
     
  9. Aras

    Aras

    Unity Technologies

    Joined:
    Nov 7, 2005
    Posts:
    4,770
    Yeah, even I fount it once when googling for something... :roll:

    Anyway, +many points for coolness.
     
  10. MatthewW

    MatthewW

    Joined:
    Nov 30, 2006
    Posts:
    1,356
    Ha, I wonder what. Connecting the unfiltered Internet to something that display in your office has proven to be very random at times. Or filthy. Yay Internet!
     
  11. Aras

    Aras

    Unity Technologies

    Joined:
    Nov 7, 2005
    Posts:
    4,770
    The title of the webpage has "splume" in it (I guess leftover from copy-paste), so googling for Splume does show it in the results...
     
  12. HiggyB

    HiggyB

    Unity Product Evangelist

    Joined:
    Dec 8, 2006
    Posts:
    6,183
    Hah, nice work... :p
     
  13. AaronC

    AaronC

    Joined:
    Mar 6, 2006
    Posts:
    3,552
    Imagine a built in voice app in unity that could read Debug log type stuff out loud, so you could click on the screen and instead of printing a location you could somehow trigger an audio signal that said something like "co-ordinates are 1000, 254,22,Sir! Standing by to launch missile!". you know what I mean? a way to mix recorded dialouge in with realtime information...just to add to the experience.

    Stuffed if I know how you'd do it though.
    AC
     
  14. MatthewW

    MatthewW

    Joined:
    Nov 30, 2006
    Posts:
    1,356
    This setup is just calling a command line program that speaks whatever you pass it. It's actually a Windows box, but I'm sure there's something similar in OSX. And you can call command-line stuff from within Unity's scripting environment...
     
  15. jeremyace

    jeremyace

    Joined:
    Oct 12, 2005
    Posts:
    1,661
    You have far too much time on your hands. ;-)

    Honestly just kidding, that is a slick idea.

    -Jeremy
     
  16. noradninja

    noradninja

    Joined:
    Nov 12, 2007
    Posts:
    420
    Yeah, say text/filename in Terminal will do it in OS X.

    Also, again, freaking awesome.
     
  17. AaronC

    AaronC

    Joined:
    Mar 6, 2006
    Posts:
    3,552
    Yeah, say text/filename in Terminal will do it in OS X. Oh thats awesome. I will have to look at that import.System type stuff and see whats possible. Hopefully its quite easy to access terminal from within unity..

    Thanks for that.
    AC
     
  18. lofwyre

    lofwyre

    Joined:
    Apr 19, 2007
    Posts:
    174
    Hey, that checkbox AI script sounded good, is that something that is in development?
     
  19. Marc

    Marc

    Joined:
    Oct 4, 2007
    Posts:
    499
    That is so cool on so many levels!

    Why is it not a womans voice im sure i would pay more attention to that :D
     
  20. noradninja

    noradninja

    Joined:
    Nov 12, 2007
    Posts:
    420
    I am fairly sure in Windows there is only one voice; I know on the Mac you can change the default voice using the Speech control panel.
     

    Attached Files: