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asset scaling issues

Discussion in 'Community Learning & Teaching' started by stringerbell, Jul 28, 2009.

  1. stringerbell

    stringerbell

    Joined:
    Jun 6, 2009
    Posts:
    8
    Is there a scale standard for this engine? for instance, i set up my asset creations to be in proportion with the unreal engine units. once i import these assets into unity, will i have to do any scaling adjustments?

    thank you.
     
  2. GargerathSunman

    GargerathSunman

    Joined:
    May 1, 2008
    Posts:
    1,571
    Depends on your exporter. Unity imports all files as a .fbx, so whatever scale your 3D app exports the models to .fbx at will be the scale Unity imports.

    The default import scale for Unity is .01, but you can change that for each model by selecting the original model and modifying the scale factor. (Don't forget to apply changes....)
     
  3. stringerbell

    stringerbell

    Joined:
    Jun 6, 2009
    Posts:
    8
    thanks for your assistance.