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Asset rejected with very weird reason

Discussion in 'Assets and Asset Store' started by Ivamaky, Jun 10, 2015.

  1. Ivamaky

    Ivamaky

    Joined:
    Aug 26, 2014
    Posts:
    26
    Hello, was just wondering if someone else had this issue before,

    i basically submitted only a terrain, including some textures for it but got this as reason for rejection:

    "If you are including a third-party plugin, we would ask that you please include their license in your submission, so long as it is a MIT, BSD3 or CC0."

    imagine three question marks over my head on this one. - any explanation would be greatly appreciated considering i have not included any third party plugin. (i have however written in the description that my terrain was created using third party software. - has someone maybe not bothered looking properly?)

    only thing i can imagine is that they want a proof of license that i am allowed to sell terrain made with that third party software - but then shouldn't they require proof of license for every software used? i could use all sorts of software to create the assets i sell.(but dont i tick the box before submission to confirm that i have the rights to sell those assets?)
     
    Last edited: Jun 10, 2015
  2. hopeful

    hopeful

    Joined:
    Nov 20, 2013
    Posts:
    5,630
    All I can think of is to re-submit.
     
  3. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    Yeah - I'd list the software used in the description you provided just so there isn't any confusion.
    You may consider removing the "third party" label also - since all software is 3rd party unless, in this case it was created by Unity or created by the company that developed your operating system.
     
  4. LaneFox

    LaneFox

    Joined:
    Jun 29, 2011
    Posts:
    7,386
    Just remove the line, clarify it and resubmit.. Maybe someone misread it.
     
  5. Ivamaky

    Ivamaky

    Joined:
    Aug 26, 2014
    Posts:
    26
    cool, ill do that, just frustrating that it wastes 2 weeks of time because someone misread something in the testing department. but i guess we all have been there.
     
  6. Dustin-Horne

    Dustin-Horne

    Joined:
    Apr 4, 2013
    Posts:
    4,568
    As an FYI, when you submit your asset there is also a box that allows you to provide specific details / instructions for the asset store viewers. Make sure you fill that out and explain it as well.
     
  7. ANTARES_XXI

    ANTARES_XXI

    Joined:
    Dec 23, 2014
    Posts:
    141
    Are those textures generated by third party software too? I think the reason for rejection - there's no info about the textures.