Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

Bug Asset Pipeline -> Auto Refresh "Disabled" Not Working

Discussion in 'Editor & General Support' started by cassideedle, Mar 9, 2023.

  1. cassideedle

    cassideedle

    Joined:
    Oct 15, 2021
    Posts:
    5
    Hi there, I'm using
    Unity 2022.1.23f1

    I've set the "Asset Pipeline" -> "Auto Refresh" to "Disabled" and yet any time I save a file - Unity recompiles.

    upload_2023-3-9_7-19-33.png

    Is it possible some other setting is under general is interfering?

    upload_2023-3-9_7-19-58.png

    Thanks!
     

    Attached Files:

  2. kira911911

    kira911911

    Joined:
    May 29, 2015
    Posts:
    10
    Same problem here =(
     
  3. exuczen

    exuczen

    Joined:
    Feb 2, 2015
    Posts:
    4
    Visual Studio: Tools -> Options -> Tools for Unity -> Refresh Unity's AssetDatabase on save: False
     
    Last edited: Apr 17, 2023
    LucasSupportSquare likes this.
  4. jwsquid

    jwsquid

    Joined:
    Nov 11, 2022
    Posts:
    4
    I had a similar issue. I discovered an `EditorPrefs.DeleteAll()` call in our tool chain somewhere caused the problem. Why these settings are saved in EditorPrefs?? nfc.
     
  5. HawkAngel

    HawkAngel

    Joined:
    Oct 7, 2022
    Posts:
    9
    Still doesn't work for me :(
     
  6. HawkAngel

    HawkAngel

    Joined:
    Oct 7, 2022
    Posts:
    9
    I tried updating to the very newest 2022 version as well...still not fixed there
     
  7. VladvSydorenko

    VladvSydorenko

    Joined:
    Mar 15, 2017
    Posts:
    4
    Any updates? It still doesn't work in unity 2022.
     
  8. asp_kom

    asp_kom

    Joined:
    Aug 23, 2013
    Posts:
    3
    Such stupid and annoying bug :(
     
  9. eightbitz

    eightbitz

    Joined:
    Oct 4, 2015
    Posts:
    4
    This didn't work for me when all I did was I set the option in Visual Studio. But closing Visual Studio and re-opening Visual Studio after setting the option worked.

    To be fair, before I did this, I also changed the autorefresh option in Unity to enabled, closed Unity, opened Unity, set it to disabled, closed Unity, and re-opened Unity. That didn't fix it so I proceeded to the Visual Studio option. I suspect it was just the changing of the Visual Studio option and the closing-reopening of Visual Studio that fixed it. But it is possible that what I did before in Unity also contributed to the solution.
     
    Last edited: Aug 9, 2023
  10. LucasSupportSquare

    LucasSupportSquare

    Joined:
    Oct 14, 2020
    Posts:
    4
    You're a hero I looked so long for this