Hi all, when I open my project with the 2017.2.0b11 beta it seems to run fine, however whenever the system triggers an asset import refresh, the refresh takes about 4-5 minutes during which I can't use Unity. In Unity 5.6.0p4 the same refresh is done within 2-5 seconds, it was noticeable, but not that much of a deal. I can switch automatic refreshes off in the preferences, but even then it seems unity itself triggers a refresh here and there and I can barely work with the new version since it always might freeze inbetween for a couple of minutes. Did anyone else notice a similiar issue with the asset refresh? The project folder is 27.5 GB over 340.000 files in 1600 folders, could this be the cause of the problem? I did not look into possible ways to reduce the size yet since it did not cause me much problems in 5.6.0p4.