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Asset bundles or simple images?

Discussion in 'Asset Bundles' started by SplashFoxGames, Jul 24, 2019.

  1. SplashFoxGames

    SplashFoxGames

    Joined:
    Oct 10, 2012
    Posts:
    51
    Good day!
    let's say I have a Slots-type of game.
    I have 1 basic slot skin inside game build and 99 re-skins (1 PNG-atlas + configuration "json" file).
    What is better option to store the 99 re-skins on server - building assets bundles or just store PNG+json files?
    2). How WebGL handles (where store) asset bundle files or other downloaded resources when application is closed ?
    3). Will asset bundles take extra time to build them every time?
    4). Do I need to push a new build update on stores every time I'm adding a new re-skin?
    thanks : )
     
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